<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>Creative Gamer</title>
	<atom:link href="http://thaiwonders.com/design/feed/" rel="self" type="application/rss+xml" />
	<link>http://thaiwonders.com/design</link>
	<description>Gaming as a creative source.</description>
	<lastBuildDate>Sun, 12 Feb 2012 12:38:24 +0000</lastBuildDate>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.0.5</generator>
		<item>
		<title>Fortune Summoners on piano</title>
		<link>http://thaiwonders.com/design/379/fortune-summoners-piano/</link>
		<comments>http://thaiwonders.com/design/379/fortune-summoners-piano/#comments</comments>
		<pubDate>Sun, 12 Feb 2012 11:53:10 +0000</pubDate>
		<dc:creator>SiamJai</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[fortune summoners]]></category>
		<category><![CDATA[music]]></category>
		<category><![CDATA[piano]]></category>
		<category><![CDATA[vgm]]></category>

		<guid isPermaLink="false">http://thaiwonders.com/design/?p=379</guid>
		<description><![CDATA[A beautiful and sad piano tune plays at the end of the Fortune Summoners demo, after the first boss is beaten. The melody is so unusual in the otherwise cheerful merry-go-happy atmosphere that it broke the immersion the first time I heard it. Then I wondered if I could learn the song, and here is [...]]]></description>
			<content:encoded><![CDATA[<p>A beautiful and sad piano tune plays at the end of the Fortune Summoners demo, after the first boss is beaten. The melody is so unusual in the otherwise cheerful merry-go-happy atmosphere that it broke the immersion the first time I heard it. Then I wondered if I could learn the song, and here is my first attempt:</p>
<!-- Begin MP3 Player for Wordpress Version "1.2.4"-->
<div align="left" id="playerMultiple1">
  <object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab" width="195" height="100">
    <param name="wmode" value="transparent">
    <param name="movie" value="http://thaiwonders.com/design/wp-content/plugins/mp3-player-plugin-for-wordpress/player_options/playerMultiple.swf" />
<param name="FlashVars" value="autoPlay=no&amp;playlistPath=http://thaiwonders.com/design/wp-content/plugins/mp3-player-plugin-for-wordpress/playlist.php?var1=mp3/no&amp;overColor=#900345&amp;playerSkin=1"/>
<!--[if !IE]> <-->
<script type="text/javascript" src="http://thaiwonders.com/design/wp-content/plugins/mp3-player-plugin-for-wordpress/swfobject.js"></script>
		
<div id="flashPlayerplayerMultiple1">
<img src="http://thaiwonders.com/design/wp-content/plugins/mp3-player-plugin-for-wordpress/img/noflash.gif" alt="Flash required " />
</div>

<script type="text/javascript">
   var so = new SWFObject("http://thaiwonders.com/design/wp-content/plugins/mp3-player-plugin-for-wordpress/player_options/playerMultiple.swf", "mymovie", "195", "100", "7", "#FFFFFF");  
   so.addParam("wmode", "transparent")
   so.addVariable("autoPlay","no")
   so.addVariable("overColor","#900345")
   so.addVariable("playerSkin","1")
   so.addVariable("playlistPath","http://thaiwonders.com/design/wp-content/plugins/mp3-player-plugin-for-wordpress/playlist.php?var1=mp3/no")
   so.write("flashPlayerplayerMultiple1");
</script>    
<!--> <![endif]-->
</object></div>

<!-- End MP3 Player for Wordpress Version "1.2.4"-->
<p>What do you think? I plan to make a more creative instrumental version of it as well, and hopefully learn some more songs from this game.</p>
]]></content:encoded>
			<wfw:commentRss>http://thaiwonders.com/design/379/fortune-summoners-piano/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Fortune Summoners items and cheats</title>
		<link>http://thaiwonders.com/design/371/fortune-summoners-items-cheats/</link>
		<comments>http://thaiwonders.com/design/371/fortune-summoners-items-cheats/#comments</comments>
		<pubDate>Wed, 08 Feb 2012 01:59:25 +0000</pubDate>
		<dc:creator>SiamJai</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[cheat]]></category>
		<category><![CDATA[cheat engine]]></category>
		<category><![CDATA[fortune summoners]]></category>
		<category><![CDATA[items]]></category>

		<guid isPermaLink="false">http://thaiwonders.com/design/?p=371</guid>
		<description><![CDATA[So, lately I&#8217;ve been playing a recently-localized jRPG called Fortune Summoners. It&#8217;s a light-hearted &#8216;girly&#8217; game with gorgeous graphics and story, just what you need to brighten these gloomy days. Its battle system has room for improvement, but thankfully the game lends itself to hacking easily, so progress shouldn&#8217;t be a problem. Which brings me [...]]]></description>
			<content:encoded><![CDATA[<p><img src="/design/wp-content/uploads/2012/02/avatar_love.png" align="left" hspace=10 vspace=5 alt="Fortune Summoners love avatar" /> So, lately I&#8217;ve been playing a recently-localized jRPG called <a href="http://www.carpefulgur.com/fs/about.htm" target="_blank">Fortune Summoners</a>. It&#8217;s a light-hearted &#8216;girly&#8217; game with gorgeous graphics and story, just what you need to brighten these gloomy days. <img src='http://thaiwonders.com/design/wp-includes/images/smilies/icon_wink.gif' alt=';-)' class='wp-smiley' />  Its battle system has room for improvement, but thankfully the game lends itself to hacking easily, so progress shouldn&#8217;t be a problem.</p>
<p>Which brings me to the point of this post: a complete list of all 171 items and their Cheat Engine codes has already been compiled by yours truly, and are presented below:</p>
<p><span id="more-371"></span></p>
<table class="zebra">
<caption>Items and codes in Fortune Summoners: Secret of the Elemental Stone</caption>
<thead>
<tr>
<th>Item Name</th>
<th>Item Code</th>
</tr>
</thead>
<tbody>
<tr class="odd">
<td>Bronze Sword</td>
<td>863507476909264</td>
</tr>
<tr>
<td>Mattress Beater</td>
<td>863507476910000</td>
</tr>
<tr class="odd">
<td>Merrin&#8217;s Staff</td>
<td>863507476910736</td>
</tr>
<tr>
<td>Iron Dagger</td>
<td>863507476911472</td>
</tr>
<tr class="odd">
<td>Cloth Armor</td>
<td>863507476912208</td>
</tr>
<tr>
<td>Woven Gloves</td>
<td>863507476912944</td>
</tr>
<tr class="odd">
<td>Guardian Badge</td>
<td>863507476913680</td>
</tr>
<tr>
<td>Copocola Strap</td>
<td>863507476914416</td>
</tr>
<tr class="odd">
<td>Rabbit Doll</td>
<td>863507476915152</td>
</tr>
<tr>
<td>Skeleton Strap</td>
<td>863507476915888</td>
</tr>
<tr class="odd">
<td>Herb</td>
<td>863507476916624</td>
</tr>
<tr>
<td>Venom away</td>
<td>863507476917360</td>
</tr>
<tr class="odd">
<td>Melshee Chocolate</td>
<td>863507476918096</td>
</tr>
<tr>
<td>Menta</td>
<td>863507476918832</td>
</tr>
<tr class="odd">
<td>Taiyaki</td>
<td>863507476919568</td>
</tr>
<tr>
<td>Slime Bean</td>
<td>863507476920304</td>
</tr>
<tr class="odd">
<td>Walnut Chocolate</td>
<td>863507476921040</td>
</tr>
<tr>
<td>Fresh Milk</td>
<td>863507476921776</td>
</tr>
<tr class="odd">
<td>Honey</td>
<td>863507476922512</td>
</tr>
<tr>
<td>Prank Chocolate</td>
<td>863507476923248</td>
</tr>
<tr class="odd">
<td>Merrin Gum</td>
<td>863507476923984</td>
</tr>
<tr>
<td>Handmade Chocolate</td>
<td>863507476924720</td>
</tr>
<tr class="odd">
<td>Stocking</td>
<td>863507476925456</td>
</tr>
<tr>
<td>Hishi-Mochi</td>
<td>863507476926192</td>
</tr>
<tr class="odd">
<td>Jack-O-Lantern</td>
<td>863507476926928</td>
</tr>
<tr>
<td>Iron Sword</td>
<td>863507476927664</td>
</tr>
<tr class="odd">
<td>Rusty Sword</td>
<td>863507476928400</td>
</tr>
<tr>
<td>Shortsword</td>
<td>863507476929136</td>
</tr>
<tr class="odd">
<td>Org Slayer</td>
<td>863507476929872</td>
</tr>
<tr>
<td>Longsword</td>
<td>863507476930608</td>
</tr>
<tr class="odd">
<td>Bastard Sword</td>
<td>863507476931344</td>
</tr>
<tr>
<td>Legendary Sword</td>
<td>863507476932080</td>
</tr>
<tr class="odd">
<td>Ghost Blaster</td>
<td>863507476932816</td>
</tr>
<tr>
<td>Battle Sword</td>
<td>863507476933552</td>
</tr>
<tr class="odd">
<td>White Sword</td>
<td>863507476934288</td>
</tr>
<tr>
<td>Stinger</td>
<td>863507476935024</td>
</tr>
<tr class="odd">
<td>Cheep-Cheep Hammer</td>
<td>863507476935760</td>
</tr>
<tr>
<td>Mageblade</td>
<td>863507476936496</td>
</tr>
<tr class="odd">
<td>Slime Slayer</td>
<td>863507476937232</td>
</tr>
<tr>
<td>Iron Staff</td>
<td>863507476937968</td>
</tr>
<tr class="odd">
<td>Mahogany Staff</td>
<td>863507476938704</td>
</tr>
<tr>
<td>Wooden Sword</td>
<td>863507476939440</td>
</tr>
<tr class="odd">
<td>Rune Staff</td>
<td>863507476940176</td>
</tr>
<tr>
<td>Star Rod</td>
<td>863507476940912</td>
</tr>
<tr class="odd">
<td>Premium Rod</td>
<td>863507476941648</td>
</tr>
<tr>
<td>Sleep Staff</td>
<td>863507476942384</td>
</tr>
<tr class="odd">
<td>Letter Opener</td>
<td>863507476943120</td>
</tr>
<tr>
<td>Rondel</td>
<td>863507476943856</td>
</tr>
<tr class="odd">
<td>Poison Dagger</td>
<td>863507476944592</td>
</tr>
<tr>
<td>Lady&#8217;s Dagger</td>
<td>863507476945328</td>
</tr>
<tr class="odd">
<td>Magic Dagger</td>
<td>863507476946064</td>
</tr>
<tr>
<td>Battle Dagger</td>
<td>863507476946800</td>
</tr>
<tr class="odd">
<td>Rapier</td>
<td>863507476947536</td>
</tr>
<tr>
<td>Black Rose</td>
<td>863507476948272</td>
</tr>
<tr class="odd">
<td>Leather Armor</td>
<td>863507476949008</td>
</tr>
<tr>
<td>Thick Leather</td>
<td>863507476949744</td>
</tr>
<tr class="odd">
<td>Wooden Armor</td>
<td>863507476950480</td>
</tr>
<tr>
<td>Bronze Armor</td>
<td>863507476951216</td>
</tr>
<tr class="odd">
<td>Scale Armor</td>
<td>863507476951952</td>
</tr>
<tr>
<td>Iron Armor</td>
<td>863507476952688</td>
</tr>
<tr class="odd">
<td>Chainmail</td>
<td>863507476953424</td>
</tr>
<tr>
<td>Magician&#8217;s Outfit</td>
<td>863507476954160</td>
</tr>
<tr class="odd">
<td>Moonfeather Robe</td>
<td>863507476954896</td>
</tr>
<tr>
<td>Master Mage&#8217;s Clothes</td>
<td>863507476955632</td>
</tr>
<tr class="odd">
<td>Black Plate</td>
<td>863507476956368</td>
</tr>
<tr>
<td>Cloth Gloves</td>
<td>863507476957104</td>
</tr>
<tr class="odd">
<td>Kittygloves</td>
<td>863507476957840</td>
</tr>
<tr>
<td>Bronze Gauntlets</td>
<td>863507476958576</td>
</tr>
<tr class="odd">
<td>Iron Gauntlets</td>
<td>863507476959312</td>
</tr>
<tr>
<td>Cloth Cape</td>
<td>863507476960048</td>
</tr>
<tr class="odd">
<td>Leather Cape</td>
<td>863507476960784</td>
</tr>
<tr>
<td>Water Cape</td>
<td>863507476961520</td>
</tr>
<tr class="odd">
<td>Fire Cape</td>
<td>863507476962256</td>
</tr>
<tr>
<td>Heroic Cape</td>
<td>863507476962992</td>
</tr>
<tr class="odd">
<td>Merrin&#8217;s Cape</td>
<td>863507476963728</td>
</tr>
<tr>
<td>Defense Ring</td>
<td>863507476964464</td>
</tr>
<tr class="odd">
<td>Anti-Poison Ring</td>
<td>863507476965200</td>
</tr>
<tr>
<td>Sleepless Ring</td>
<td>863507476965936</td>
</tr>
<tr class="odd">
<td>Blessed Earring</td>
<td>863507476966672</td>
</tr>
<tr>
<td>Saint&#8217;s Brooch</td>
<td>863507476967408</td>
</tr>
<tr class="odd">
<td>Magic Ring</td>
<td>863507476968144</td>
</tr>
<tr>
<td>Magic Earring</td>
<td>863507476968880</td>
</tr>
<tr class="odd">
<td>Magic Bracelet</td>
<td>863507476969616</td>
</tr>
<tr>
<td>Celebrity Ring</td>
<td>863507476970352</td>
</tr>
<tr class="odd">
<td>Teddy Bear</td>
<td>863507476971088</td>
</tr>
<tr>
<td>Teddy Pokora</td>
<td>863507476971824</td>
</tr>
<tr class="odd">
<td>Mermaid Scale</td>
<td>863507476972560</td>
</tr>
<tr>
<td>Salamander Scale</td>
<td>863507476973296</td>
</tr>
<tr class="odd">
<td>Kitty Ears</td>
<td>863507476974032</td>
</tr>
<tr>
<td>Brave Bandana</td>
<td>863507476974768</td>
</tr>
<tr class="odd">
<td>Crystal Skull</td>
<td>863507476975504</td>
</tr>
<tr>
<td>Moon Ring</td>
<td>863507476976240</td>
</tr>
<tr class="odd">
<td>Dragon Fang</td>
<td>863507476976976</td>
</tr>
<tr>
<td>Silver Rosary</td>
<td>863507476977712</td>
</tr>
<tr class="odd">
<td>Better Herb</td>
<td>863507476978448</td>
</tr>
<tr>
<td>Best Herb</td>
<td>863507476979184</td>
</tr>
<tr class="odd">
<td>Venom-Away S</td>
<td>863507476979920</td>
</tr>
<tr>
<td>Life Dew</td>
<td>863507476980656</td>
</tr>
<tr class="odd">
<td>Revival Drink</td>
<td>863507476981392</td>
</tr>
<tr>
<td>Revival Drink EX</td>
<td>863507476982128</td>
</tr>
<tr class="odd">
<td>Vivvy Light</td>
<td>863507476982864</td>
</tr>
<tr>
<td>Handmade Tart</td>
<td>863507476983600</td>
</tr>
<tr class="odd">
<td>Hot Springs Bun</td>
<td>863507476984336</td>
</tr>
<tr>
<td>Sweet Mushroom</td>
<td>863507476985072</td>
</tr>
<tr class="odd">
<td>Sweet Sticks</td>
<td>863507476985808</td>
</tr>
<tr>
<td>Magic Candy</td>
<td>863507476986544</td>
</tr>
<tr class="odd">
<td>Mind Chocolate</td>
<td>863507476987280</td>
</tr>
<tr>
<td>Magic Melon</td>
<td>863507476988016</td>
</tr>
<tr class="odd">
<td>Canned Salmon</td>
<td>863507476988752</td>
</tr>
<tr>
<td>Chartreux Roll</td>
<td>863507476989488</td>
</tr>
<tr class="odd">
<td>Moldy Bread</td>
<td>863507476990224</td>
</tr>
<tr>
<td>Holy Water</td>
<td>863507476990960</td>
</tr>
<tr class="odd">
<td>Ghost Marshmallow</td>
<td>863507476991696</td>
</tr>
<tr>
<td>Chicken Leg</td>
<td>863507476992432</td>
</tr>
<tr class="odd">
<td>Recall Lamp</td>
<td>863507476993168</td>
</tr>
<tr>
<td>Power Drop</td>
<td>863507476993904</td>
</tr>
<tr class="odd">
<td>Tough Drop</td>
<td>863507476994640</td>
</tr>
<tr>
<td>Good Child Drop</td>
<td>863507476995376</td>
</tr>
<tr class="odd">
<td>Guardian Drop</td>
<td>863507476996112</td>
</tr>
<tr>
<td>Strongirl Juice</td>
<td>863507476996848</td>
</tr>
<tr class="odd">
<td>Mystery Juice</td>
<td>863507476997584</td>
</tr>
<tr>
<td>Pot</td>
<td>863507476998320</td>
</tr>
<tr class="odd">
<td>Dudely Eraser</td>
<td>863507476999056</td>
</tr>
<tr>
<td>Dragon Eraser</td>
<td>863507476999792</td>
</tr>
<tr class="odd">
<td>Knight Figurine</td>
<td>863507477000528</td>
</tr>
<tr>
<td>Cupid Doll</td>
<td>863507477001264</td>
</tr>
<tr class="odd">
<td>Bouncy Ball</td>
<td>863507477002000</td>
</tr>
<tr>
<td>Wig</td>
<td>863507477002736</td>
</tr>
<tr class="odd">
<td>Merrin Card</td>
<td>863507477003472</td>
</tr>
<tr>
<td>Magic Ranger Card</td>
<td>863507477004208</td>
</tr>
<tr class="odd">
<td>Bandit Kitty Bromide</td>
<td>863507477004944</td>
</tr>
<tr>
<td>Chest Sash</td>
<td>863507477005680</td>
</tr>
<tr class="odd">
<td>Underwear [women]</td>
<td>863507477006416</td>
</tr>
<tr>
<td>Underwear [men]</td>
<td>863507477007152</td>
</tr>
<tr class="odd">
<td>Hot Water Salts</td>
<td>863507477007888</td>
</tr>
<tr>
<td>Broken Lamp</td>
<td>863507477008624</td>
</tr>
<tr class="odd">
<td>Doll Hand</td>
<td>863507477009360</td>
</tr>
<tr>
<td>Org Sword</td>
<td>863507477010096</td>
</tr>
<tr class="odd">
<td>Blue Dress</td>
<td>863507477010832</td>
</tr>
<tr>
<td>Green Dress</td>
<td>863507477011568</td>
</tr>
<tr class="odd">
<td>Red &amp; Black Dress</td>
<td>863507477012304</td>
</tr>
<tr>
<td>Orange Dress</td>
<td>863507477013040</td>
</tr>
<tr class="odd">
<td>Brown Dress</td>
<td>863507477013776</td>
</tr>
<tr>
<td>Red Hairband</td>
<td>863507477014512</td>
</tr>
<tr class="odd">
<td>Black Hairband</td>
<td>863507477015248</td>
</tr>
<tr>
<td>Blue Hairband</td>
<td>863507477015984</td>
</tr>
<tr class="odd">
<td>Green Hairband</td>
<td>863507477016720</td>
</tr>
<tr>
<td>Yellow Hairband</td>
<td>863507477017456</td>
</tr>
<tr class="odd">
<td>Blue Smock</td>
<td>863507477018192</td>
</tr>
<tr>
<td>Green Smock</td>
<td>863507477018928</td>
</tr>
<tr class="odd">
<td>Red &amp; Black Smock</td>
<td>863507477019664</td>
</tr>
<tr>
<td>Brown Smock</td>
<td>863507477020400</td>
</tr>
<tr class="odd">
<td>Orange Smock</td>
<td>863507477021136</td>
</tr>
<tr>
<td>Red Beret</td>
<td>863507477021872</td>
</tr>
<tr class="odd">
<td>Green Beret</td>
<td>863507477022608</td>
</tr>
<tr>
<td>Brown Beret</td>
<td>863507477023344</td>
</tr>
<tr class="odd">
<td>Orange Beret</td>
<td>863507477024080</td>
</tr>
<tr>
<td>Blue Outfit</td>
<td>863507477024816</td>
</tr>
<tr class="odd">
<td>Green Outfit</td>
<td>863507477025552</td>
</tr>
<tr>
<td>Red Outfit</td>
<td>863507477026288</td>
</tr>
<tr class="odd">
<td>Red Ribbon</td>
<td>863507477027024</td>
</tr>
<tr>
<td>Blue Ribbon</td>
<td>863507477027760</td>
</tr>
<tr class="odd">
<td>Green Ribbon</td>
<td>863507477028496</td>
</tr>
<tr>
<td>Green Clothes</td>
<td>863507477029232</td>
</tr>
<tr class="odd">
<td>Blue Clothes</td>
<td>863507477029968</td>
</tr>
<tr>
<td>Red Clothes</td>
<td>863507477030704</td>
</tr>
<tr class="odd">
<td>Green Hat</td>
<td>863507477031440</td>
</tr>
<tr>
<td>Blue Hat</td>
<td>863507477032176</td>
</tr>
<tr class="odd">
<td>Red Hat</td>
<td>863507477032912</td>
</tr>
<tr>
<td>Blue Socks</td>
<td>863507477033648</td>
</tr>
<tr class="odd">
<td>Green Socks</td>
<td>863507477034384</td>
</tr>
</tbody>
</table>
]]></content:encoded>
			<wfw:commentRss>http://thaiwonders.com/design/371/fortune-summoners-items-cheats/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Games as Artforms</title>
		<link>http://thaiwonders.com/design/319/games-as-art-forms/</link>
		<comments>http://thaiwonders.com/design/319/games-as-art-forms/#comments</comments>
		<pubDate>Sun, 22 Jan 2012 19:20:54 +0000</pubDate>
		<dc:creator>BloxMaster</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[art]]></category>
		<category><![CDATA[art-form]]></category>
		<category><![CDATA[game]]></category>

		<guid isPermaLink="false">http://thaiwonders.com/design/?p=319</guid>
		<description><![CDATA[I&#8217;d like to quickly state that this is my first &#8216;article&#8217; and it&#8217;s a bit of a departure from SiamJai&#8217;s articles so I&#8217;d like to say that if you are not into intellectual or opinional essays, some of my articles might not be for you, and you have my permission to skip them freely. There [...]]]></description>
			<content:encoded><![CDATA[<p><em><span style="color: #888888">I&#8217;d like to quickly state that this is my first &#8216;article&#8217; and it&#8217;s a bit of a departure from SiamJai&#8217;s articles so I&#8217;d like to say that if you are not into intellectual or opinional essays, some of my articles might not be for you, and you have my permission to skip them freely.</span></em></p>
<p>There are people who like to play games, and then there are those who like games as an art form. Naturally, you can be somewhere in-between. I think sometimes people get confused as to what people actually mean when they say &#8216;Games as an art form&#8217;. What does it mean? Why are games art? Do they <em>have</em> to have nice graphics to be artsy? And most of all, should I really care if games are an art-form? Let me explain it from my point of view.</p>
<p>Firstly, the expression &#8216;games as an art form&#8217; indicates that like more typically thought of art forms, games are also art. The most basic answer I can give to express that games are art in the same way music can be art, or a painting, is that in nearly all cases, a game is made with an expression in mind. This is similar to how one may make a drawing for a friend as an expression of their bond; someone can make a game to express many things as well.</p>
<p><strong>Game: a collection of art forms</strong><br />
If you want to go further, I would argue that games are actually a large collection of art forms. They can be one of the most elaborate pieces of art. In addition to this, they are actively enjoyed by many people. They are rare in that they engage with viewer, in this case, a player. Although from the outside games may or may not seem like art, when you pull them apart, you can understand why most of them are in fact art. <span id="more-319"></span></p>
<p><strong>Art in the visuals</strong><br />
Many games have amazing graphics these days. With the power of graphical processing units on the rise, this makes it quite clear that amazing visuals are here to stay. Every detail in every area of your game was made by a graphic artist. And they were aiming for a certain expression with that art.</p>
<p>Let&#8217;s take two examples. An old 8bit game (think Super Nintendo) has very primitive graphics. The artist was limited by not only size of each graphic, but also the color and placement of these on the screen. The reality is that although some may think such graphics are primitive, and perhaps they are by a literal technical term, they are still art. The artist used to be limited by the palette given to them (quite literally), but they managed to make art that conveyed an expression, a feeling. You should be able to tell just by the way the coloring is used; it is a happy mood, a sad mood or even a scary mood? Another example can be any &#8220;next gen&#8221; First Person Shooter-type game. Even if you haven&#8217;t played one, you probably know what they look like. The graphics might be dirty or dark, and the overall style may be menacing. The ability for artists to express this has improved, but the effect has remained just as powerful.</p>
<p><strong>Art in the sound</strong><br />
But I don&#8217;t think art expression stops there in games. Sound is just as important as any amount of graphics. And like graphics, the ability to make better sound has grown, but the overall tone and feeling you get from the sounds remains universal. Everyone can recognize the happy-go-lucky tune of the Mario brothers, just to make an obvious example. A composer (or in those olden days, a &#8216;sound programmer&#8217;) made this tune to express a certain mood for the game. Nearly all games have sound, but sometimes in a few games there&#8217;s a noticeable lack of sound. These moments are also just as powerful, usually used for suspense.</p>
<p>There&#8217;s the two major senses used for understanding art: Sight and hearing. But I truly think that if you dig a little deeper there&#8217;s even more to games.  All of the text in the game, which while <em>visually </em>displayed, is of course, a lot like a book. It is not for pleasing the eye, it is for intellectual stimulation. It usually tells a story. And once again, someone made that story like a book; to convey emotions and thoughts as an expression. There are some games that actually have minimal text, relying only on the setting or small bits of dialog to tell the story.</p>
<p><strong>Art in the code</strong><br />
And then there&#8217;s something to be said about the technical side of things. Someone had to design all (or at least many) of these things to work together in a playable form. Although the expression itself for the code is probably only to make all the other expressions work flawlessly, I find this in itself a work of art. Similar to how a building&#8217;s structure is merely made to keep it from collapsing, the entire code of a game is also used for the same purpose. While you can say that unlike a building&#8217;s structure, which we can see clearly in some form, you cannot see a game&#8217;s code, I disagree. Bugs, glitches, errors. They give you insight as to how good the structure of the code is. In most games you can&#8217;t see it at all, and I find that an indication that it was very well made.</p>
<p>This, I think, is what people might mean when they try to explain why games are art-forms. Like all art, some are better than others, and for completely various reasons. It doesn&#8217;t mean they have good graphics, or a nice story (although it could!). It&#8217;s really about the amazing amount of expressions put into one piece of media.</p>
<p><strong>Art or not: in the eye of the beholder</strong><br />
To wrap up, whether you need to care if games are art or not is up to the individual. You don&#8217;t have to think about the technical aspects of a game anymore than you do about how this brush-stroke on a painting makes it look calming. If you like games just so you can play them, there&#8217;s no harm in that. Movies are pieces of art too, but many people just watch them as a form of entertainment, and that&#8217;s part of the reason they exist. Games are no exception. So I don&#8217;t think there&#8217;s any right or wrong on how you think about games, or any other art-form. What&#8217;s important to remember with nearly everything is that it probably has some artistic value. Many people speak out about a game being terrible without realizing that it has artistic value; and this offends the developers. If you focus on the graphics or the gameplay alone as your enjoyment, you may miss out on the amount of hard work in other areas. So remember that games are an art-form and that you might be surprised if you think about the expression and work that went into it.</p>
]]></content:encoded>
			<wfw:commentRss>http://thaiwonders.com/design/319/games-as-art-forms/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Scarlet Stranger: a hacker&#8217;s goldmine</title>
		<link>http://thaiwonders.com/design/343/scarlet-stranger-hacks-cheat/</link>
		<comments>http://thaiwonders.com/design/343/scarlet-stranger-hacks-cheat/#comments</comments>
		<pubDate>Thu, 19 Jan 2012 08:41:38 +0000</pubDate>
		<dc:creator>SiamJai</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[cheat]]></category>
		<category><![CDATA[cheat engine]]></category>
		<category><![CDATA[flash]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[secrets]]></category>

		<guid isPermaLink="false">http://thaiwonders.com/design/?p=343</guid>
		<description><![CDATA[Have you ever played games that look and feel great at first glance, but after five minutes or so you&#8217;ll come across glaring design mistakes and game-breaking technical bugs? These unpolished gems are a goldmine of secrets for the cheat-conscious gamer; a few simple hacks often reveal unused goodies the hasty developer carelessly left in [...]]]></description>
			<content:encoded><![CDATA[<p><img src="/design/wp-content/uploads/2012/01/scarlet_intro.gif" align="right" hspace=5 vspace=5 alt="scarlet stranger intro picture" />Have you ever played games that look and feel great at first glance, but after five minutes or so you&#8217;ll come across glaring design mistakes and game-breaking technical bugs? These unpolished gems are a goldmine of secrets for the cheat-conscious gamer; a few simple hacks often reveal unused goodies the hasty developer carelessly left in the game.</p>
<p>Enter <a href="http://jayisgames.com/games/scarlet-stranger/" target="_blank">Scarlet Stranger</a>, a Zelda-esque action RPG with charming graphics and all the shortcomings mentioned above. The folks at Jayisgames did a great job <a href="http://jayisgames.com/archives/2012/01/scarlet_stranger.php" target="_blank">reviewing</a> the game already, so I&#8217;ll only mention stuff relevant to this post.</p>
<p><strong>1. Get secret items via inventory hack.</strong><br />
There are about half a dozen items that didn&#8217;t make it to the final game, but are still there, hidden. These include quest items such as a map and compass, along with interesting upgrades like the pouch that upgrades your carrying capacity.</p>
<p>To hack this, hook Cheat Engine (CE) to the Flash player, start a <em><a href="http://forum.cheatengine.org/viewtopic.php?t=529904" target="_blank">Flash*8</a></em> search and follow the steps below:<br />
<img src="/design/wp-content/uploads/2012/01/scarlet_secretitems.jpg" align="right" hspace=5 vspace=5 alt="scarlet stranger intro picture" />
<ol>
<li>Visit the shop with some item in your inventory (a piece of rock or wood will do).</li>
<li>Drag that item into the first crafting slot.</li>
<li>In CE, search for the itemID (for values, refer to <a title="table" href="#table">the table at the end of this post</a>).</li>
<li>Remove the item from the crafting slot.</li>
<li>In CE, search for 0.</li>
<li>Add another or the same item back to that same crafting slot and do a search for its itemID.</li>
<li>Soon you&#8217;ll get only one address. Put something into the crafting slot again, change its ID to one of the rare item IDs, say, 9.</li>
<li>Remove the item from the crafting slot, and voila: in the inventory, the item morphs into your desired item!</li>
<li>Repeat for other items and values as desired.</li>
</ol>
<p></p>
<p><div class="notice">
   		 	<div class="message_box_content">Besides unearthing secret items, you can also use this trick to make gameplay easier: turn a piece of leather into a valuable gold bar or even into the cursed ring right away!</div>
			<div class="clearboth"></div>
			</div><br />
<span id="more-343"></span></p>
<p><strong>2. Freeze time</strong><br />
The timer leads to one of those annoying bugs in the game: once it runs out, the map will become useless, because both the old and the new layout will show up on it. To prevent this, and give us a little peace of mind, we&#8217;ll freeze the timer with CE:</p>
<ol>
<li>In the game, pause the timer (P or M keys). Take note of the minutes and seconds left &#8211; we&#8217;ll have to convert them to milliseconds and divide that by half. Use this formula:
<pre>[(minutes x 60 + seconds) x 60]/2</pre>
</li>
<li>This gives an approximate value to look for. Start a 4byte search in CE, with a &#8216;value between&#8217; option, and plug in numbers near the millisecond value the formula gave us.</li>
<li>Unpause the game, let a few seconds go by.</li>
<li>Repeat steps 1 and 2 with the new value.</li>
<li>By now the address list should be narrowed down to only a few values. See which one freezes the timer. When you found it, keep it frozen and you can forget about it for the rest of the game! <img src='http://thaiwonders.com/design/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> </li>
</ol>
<p><div class="notice">
   		 	<div class="message_box_content">The overall timer and the boss timer are stored in different addresses so you&#8217;ll have to do it again for that one.</div>
			<div class="clearboth"></div>
			</div> <br/><br />
<strong>3. Infinite HP and money</strong><br />
Walking around with a shield up is slow and the button placement is awkward. How about not getting fingercramps and letting your brain and the machine do the work for you? <img src='http://thaiwonders.com/design/wp-includes/images/smilies/icon_wink.gif' alt=';-)' class='wp-smiley' /> </p>
<ol>
<li>To hack HP, it&#8217;s best to start when your health is full. Count the number of hearts you have (4 is default but you can acquire more with different weapons equipped).</li>
<li>Multiply the number of full hearts by 10 and do a 4byte search on that in CE.</li>
<li>Lose some health and do a Decreaded Value search.</li>
<li>Gain some health and do an Increased Value search.</li>
<li>Keep repeating until you get one or two values. Freeze them when you&#8217;re maxed out.</li>
<li>If you got no value left at the end, the first value was incorrect (eg. not full HP as it seemed like). Start over but this time do a Value between&#8230; search first, and specify values near the target value.</li>
</ol>
<p><br/></p>
<p>Hacking money is perhaps the easiest of all:
<ol>
<li>Go to the shop and start a Flash*8 search using the value of your current money (sell something temporarily if you are broke).</li>
<li>Buy and sell to change this value, then plug the changed value into CE straight away. Gives you the money address after a few changes.</li>
</ol>
<p><a name="table"></a><div class="error">
   		 	<div class="message_box_content">Money limit is set at 999 and the shop won&#8217;t let you buy anything priced higher than that. So don&#8217;t plan on buying a cursed ring (9999) back this way!</div>
			<div class="clearboth"></div>
			</div><br />
<br/><br />
<strong>4. Supplement</strong><br />
The table of items below shows you the itemID (first column) that you&#8217;ll need for the &#8216;secret items&#8217; cheat, and each item&#8217;s description, more complete than what you&#8217;ll find in the game.</p>
<table class="zebra">
<caption>Items and codes in Scarlet Stranger</caption>
<thead>
<tr>
<th class="center">Item ID</th>
<th>Item Name</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr class="odd">
<td class="center">1</td>
<td>bronze key</td>
<td>This will open Bronze Doors!</td>
</tr>
<tr>
<td class="center">2</td>
<td>silver key</td>
<td>This will open Silver Doors!</td>
</tr>
<tr class="odd">
<td class="center">3</td>
<td>gold key</td>
<td>This will open Gold Doors!</td>
</tr>
<tr>
<td class="center">4</td>
<td>boss key</td>
<td>This will open Boss Doors!</td>
</tr>
<tr class="odd">
<td class="center">5</td>
<td>small gem</td>
<td>value:10</td>
</tr>
<tr>
<td class="center">6</td>
<td>medium gem</td>
<td>value: 20</td>
</tr>
<tr class="odd">
<td class="center">7</td>
<td>large gem</td>
<td>value: 50</td>
</tr>
<tr>
<td class="center">8</td>
<td>compass</td>
<td>Marks chests on the map!</td>
</tr>
<tr class="odd">
<td class="center">9</td>
<td>map</td>
<td>Reveals the map!</td>
</tr>
<tr>
<td class="center">10</td>
<td>item pouch</td>
<td>More space for items!</td>
</tr>
<tr class="odd">
<td class="center">11</td>
<td>trusted blade</td>
<td>attack +1</td>
</tr>
<tr>
<td class="center">12</td>
<td>blunt mace</td>
<td>attack +5</td>
</tr>
<tr class="odd">
<td class="center">13</td>
<td>hand axe</td>
<td>attack +15</td>
</tr>
<tr>
<td class="center">14</td>
<td>simple staff</td>
<td>attack +1</td>
</tr>
<tr class="odd">
<td class="center">15</td>
<td>dark edge</td>
<td>attack +5</td>
</tr>
<tr>
<td class="center">16</td>
<td>flanged mace</td>
<td>attack +15</td>
</tr>
<tr class="odd">
<td class="center">17</td>
<td>halberd</td>
<td>attack +1</td>
</tr>
<tr>
<td class="center">18</td>
<td>magic wood</td>
<td>attack +5</td>
</tr>
<tr class="odd">
<td class="center">19</td>
<td>final blade</td>
<td>attack +15</td>
</tr>
<tr>
<td class="center">20</td>
<td>spike strike</td>
<td>attack +1</td>
</tr>
<tr class="odd">
<td class="center">21</td>
<td>doomgrip</td>
<td>attack +5</td>
</tr>
<tr>
<td class="center">22</td>
<td>mage master</td>
<td>attack +15</td>
</tr>
<tr class="odd">
<td class="center">23</td>
<td>woodblock</td>
<td>A basic, weak shield.</td>
</tr>
<tr>
<td class="center">24</td>
<td>strong shield</td>
<td>Adds 1 Extra heart!</td>
</tr>
<tr class="odd">
<td class="center">25</td>
<td>force shield</td>
<td>Adds 2 Extra hearts!</td>
</tr>
<tr>
<td class="center">26</td>
<td>defender</td>
<td>Adds 3 Extra hearts!</td>
</tr>
<tr class="odd">
<td class="center">27</td>
<td>spike shield</td>
<td>Adds 4 Extra hearts!</td>
</tr>
<tr>
<td class="center">28</td>
<td>gold ring</td>
<td>A pretty, but not magical ring.</td>
</tr>
<tr class="odd">
<td class="center">29</td>
<td>heart ring</td>
<td>More chance of finding health.</td>
</tr>
<tr>
<td class="center">30</td>
<td>magic ring</td>
<td>Helps find more craft material!</td>
</tr>
<tr class="odd">
<td class="center">31</td>
<td>ancient ring</td>
<td>Increases your weapon damage.</td>
</tr>
<tr>
<td class="center">32</td>
<td>cursed ring</td>
<td>cheat death</td>
</tr>
<tr class="odd">
<td class="center">33</td>
<td>leather</td>
<td>Leather for crafting.</td>
</tr>
<tr>
<td class="center">34</td>
<td>iron</td>
<td>Iron for crafting.</td>
</tr>
<tr class="odd">
<td class="center">35</td>
<td>stone</td>
<td>Stone for crafting.</td>
</tr>
<tr>
<td class="center">36</td>
<td>gold</td>
<td>Gold for crafting.</td>
</tr>
<tr class="odd">
<td class="center">37</td>
<td>silver</td>
<td>Silver for crafting.</td>
</tr>
<tr>
<td class="center">38</td>
<td>wood</td>
<td>Wood for crafting.</td>
</tr>
<tr class="odd">
<td class="center">39</td>
<td>wood (nopic)</td>
<td>-</td>
</tr>
<tr>
<td class="center">40</td>
<td>wood (nopic)</td>
<td>-</td>
</tr>
</tbody>
</table>
<p><br/><br/></p>
]]></content:encoded>
			<wfw:commentRss>http://thaiwonders.com/design/343/scarlet-stranger-hacks-cheat/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Elovac FAQs</title>
		<link>http://thaiwonders.com/design/278/elovac-faqs/</link>
		<comments>http://thaiwonders.com/design/278/elovac-faqs/#comments</comments>
		<pubDate>Tue, 20 Dec 2011 09:50:18 +0000</pubDate>
		<dc:creator>SiamJai</dc:creator>
				<category><![CDATA[Gaming]]></category>

		<guid isPermaLink="false">http://thaiwonders.com/design/?p=278</guid>
		<description><![CDATA[Thought I&#8217;ll address some common questions here: 1. Is that really a Moongate? Can I use this in online moongates? Yes and yes. Just change all values to 0 and every item in a Moongate usermap will become free to pick. 2. Isn&#8217;t that stealing? No. This cheat doesn&#8217;t affect the original data on the [...]]]></description>
			<content:encoded><![CDATA[<p>Thought I&#8217;ll address some common questions here:</p>
<p><strong>1. Is that really a Moongate? Can I use this in online moongates?</strong><br />
Yes and yes. Just change all values to 0 and every item in a Moongate usermap will become free to pick.</p>
<p><strong>2. Isn&#8217;t that stealing?</strong><br />
No. This cheat doesn&#8217;t affect the original data on the server, so the next visitor will see the exact same thing that you did before you picked up anything.</p>
<p><strong>3. The codes don&#8217;t work in my game. Why?</strong><br />
Locations in the memory change occasionally depending on how Elona loads its modules. This will affect all CE codes that don&#8217;t have static pointers, including Elovac for the time being.</p>
<p><strong>4. How can I make the codes work?</strong><br />
Elovac can be re-tuned In four easy steps that are listed <a href="http://thaiwonders.com/design/290/elovac-re-tuning/">here on my blog</a>. Also, you can see in detail how I do it, in a <a href="http://www.youtube.com/watch?v=UUqjAc6r9Sc">YouTube video</a>.</p>
<p><strong>5. I got some ideas to improve these cheats. May I?</strong><br />
Go ahead! Credits are appreciated but not required.</p>
<p><strong>6. That music is really cool, where can I get it?</strong><br />
<a href="http://Music4YourVids.co.uk">Music4YourVids.co.uk</a> They have some really nice free-to-use stuff there.</p>
<p><strong>7. I&#8217;ve got a question not addressed here. How can I get in touch?</strong><br />
Post your questions in the comment section here. Good ones will be added to this FAQ.</p>
]]></content:encoded>
			<wfw:commentRss>http://thaiwonders.com/design/278/elovac-faqs/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Elovac re-tuning</title>
		<link>http://thaiwonders.com/design/290/elovac-re-tuning/</link>
		<comments>http://thaiwonders.com/design/290/elovac-re-tuning/#comments</comments>
		<pubDate>Mon, 19 Dec 2011 05:47:57 +0000</pubDate>
		<dc:creator>SiamJai</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[cheat]]></category>
		<category><![CDATA[cheat engine]]></category>
		<category><![CDATA[elona]]></category>
		<category><![CDATA[elovac]]></category>
		<category><![CDATA[trick]]></category>
		<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://thaiwonders.com/design/?p=290</guid>
		<description><![CDATA[The day may come when Elovac no longer works for your game (or didn&#8217;t work to begin with) for whatever reasons. No worries though; it&#8217;s easy to fix it. Think of it as an old piano that needs fine-tuning now and then to work as it should. This is how it goes: Get into an [...]]]></description>
			<content:encoded><![CDATA[<p>The day may come when Elovac  no longer works for your game (or didn&#8217;t work to begin with) for whatever reasons. No worries though; it&#8217;s easy to fix it. Think of it as an old piano that needs fine-tuning now and then to work as it should. This is how it goes:</p>
<ol>
<li>Get into an empty shelter.</li>
<li>Drop an item (stacked is best).</li>
<li>In CE, search for the amount of item you dropped.</li>
<li>Pick up the item(s).</li>
<li>In CE, search for 0.</li>
<li>Add the only remaining address to the list of addresses.</li>
<li>Offset this address by 54 using Smart Edit (Alt+Ctrl+Shift+Enter).</li>
<li>This address is the new Elovac item 1 address. Compare it with the old one.</li>
<li>Get the difference between the new and old address using a calculator in hex mode.</li>
<li>Using the difference, offset all the addresses in Elovac by another Smart Edit.</li>
<li>Check it in the nearest town, when most values are 1, you got Elovac working. Congrats!</li>
</ol>
<p>&nbsp;</p>
<p>Check out this video where I fine-tuned Elovac using the above method:<br />
<object width="480" height="360"><param name="movie" value="http://www.youtube.com/v/UUqjAc6r9Sc?version=3&amp;hl=en_US"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/UUqjAc6r9Sc?version=3&amp;hl=en_US" type="application/x-shockwave-flash" width="480" height="360" allowscriptaccess="always" allowfullscreen="true"></embed></object>
</p>
<p>If you have any questions, post them in the comments below. Have fun! <img src='http://thaiwonders.com/design/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> </p>
]]></content:encoded>
			<wfw:commentRss>http://thaiwonders.com/design/290/elovac-re-tuning/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Elovac demo</title>
		<link>http://thaiwonders.com/design/288/elovac-demo/</link>
		<comments>http://thaiwonders.com/design/288/elovac-demo/#comments</comments>
		<pubDate>Sun, 18 Dec 2011 03:46:51 +0000</pubDate>
		<dc:creator>SiamJai</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[cheat]]></category>
		<category><![CDATA[cheat engine]]></category>
		<category><![CDATA[elona]]></category>
		<category><![CDATA[elovac]]></category>
		<category><![CDATA[trick]]></category>
		<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://thaiwonders.com/design/?p=288</guid>
		<description><![CDATA[This video shows Elovac in action at an online moongate. Look at all that loot! ^_^]]></description>
			<content:encoded><![CDATA[<p>This video shows Elovac in action at an online moongate. Look at all that loot! ^_^</p>
<p><object width="480" height="360"><param name="movie" value="http://www.youtube.com/v/W-rcn_2-6Ik?version=3&amp;hl=en_US"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/W-rcn_2-6Ik?version=3&amp;hl=en_US" type="application/x-shockwave-flash" width="480" height="360" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
]]></content:encoded>
			<wfw:commentRss>http://thaiwonders.com/design/288/elovac-demo/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Elovac: pick up anything, anywhere!</title>
		<link>http://thaiwonders.com/design/264/elovac/</link>
		<comments>http://thaiwonders.com/design/264/elovac/#comments</comments>
		<pubDate>Fri, 16 Dec 2011 23:45:37 +0000</pubDate>
		<dc:creator>SiamJai</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[cheat]]></category>
		<category><![CDATA[cheat engine]]></category>
		<category><![CDATA[elona]]></category>
		<category><![CDATA[elovac]]></category>
		<category><![CDATA[tutorial]]></category>

		<guid isPermaLink="false">http://thaiwonders.com/design/?p=264</guid>
		<description><![CDATA[Elovac is a series of Cheat Engine cheatcodes that enable players to pick up items from the ground, even when they&#8217;d normally not be able to. With these codes, it&#8217;s possible to pick up items on moongate usermaps, among other things. Check out Elovac in action here. And this is how to use it: 1. [...]]]></description>
			<content:encoded><![CDATA[<p>Elovac is a series of Cheat Engine cheatcodes that enable players to pick up items from the ground, even when they&#8217;d normally not be able to. With these codes, it&#8217;s possible to pick up items on moongate usermaps, among other things. Check out Elovac in action here. And this is how to use it:</p>
<p><strong>1. Open elovac1.ct in Cheat Engine.</strong><br />
Check the values; most of them should show the same value depending on your location:</p>
<table class="zebra">
<caption>
	Elovac Codesheet: what do the values mean?<br />
  </caption>
<thead>
<tr>
<th class="center">Elovac Value</th>
<th class="center">Location</th>
<th class="center">Item Status</th>
</tr>
</thead>
<tfoot>
<tr>
<td>*not sure yet</td>
<td>*other than loot</td>
<td>*constructions</td>
</tr>
</tfoot>
<tbody>
<tr class="odd">
<td class="center">0</td>
<td>Home, your buildings etc.</td>
<td>Can pick it up</td>
</tr>
<tr>
<td class="center">1</td>
<td>Towns, dungeons*</td>
<td>Cannot pick it up</td>
</tr>
<tr class="odd">
<td class="center">2*</td>
<td>World map</td>
<td>Can pick it up*</td>
</tr>
<tr>
<td class="center">4</td>
<td>Harvest quests</td>
<td>Picking up takes time.</td>
</tr>
<tr class="odd">
<td class="center">5</td>
<td>User maps (eum)</td>
<td>Cannot pick it up</td>
</tr>
<tr>
<td class="center">9*</td>
<td>info pending</td>
<td>info pending</td>
</tr>
</tbody>
</table>
<p>&nbsp;</p>
<p><strong>2. Turn all 1s and 5s into 0s</strong>, so you can pick up items from local towns and online moongates. Easy as pie. <img src='http://thaiwonders.com/design/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' />  And now some pics in spoilers:</p>
<div class="toggle">
   			<h4 class="toggle_title">Click to Show/Hide</h4>
   		 		<div class="toggle_content"><br />
<img src="http://thaiwonders.com/design/wp-content/uploads/2011/12/elovac_before.png" alt="elovac before" /></p>
<p><img src="http://thaiwonders.com/design/wp-content/uploads/2011/12/elovac_after.png" alt="elovac after" /><br />
</div>
			</div>
<div class="info">
   		 	<div class="message_box_content"><a href="http://thaiwonders.com/design/wp-content/uploads/2011/12/elovac1.zip">Download Elovac here</a>. (ZIP, 4KB)</div>
			<div class="clearboth"></div>
			</div>
]]></content:encoded>
			<wfw:commentRss>http://thaiwonders.com/design/264/elovac/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Elona &#8211; a Divine Party</title>
		<link>http://thaiwonders.com/design/179/elona-a-divine-party/</link>
		<comments>http://thaiwonders.com/design/179/elona-a-divine-party/#comments</comments>
		<pubDate>Thu, 10 Nov 2011 14:10:55 +0000</pubDate>
		<dc:creator>SiamJai</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[elona]]></category>
		<category><![CDATA[trick]]></category>

		<guid isPermaLink="false">http://thaiwonders.com/design/?p=179</guid>
		<description><![CDATA[Parties in Elona are crazy affairs, but they tend to get stale once you have no trouble impressing even the toughest audience. When even Loyter is groveling at your feet at the first sound of your godly Stradivarius, it&#8217;s time to raise the bar. How about impressing the gods and goddesses of Elona in a [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://thaiwonders.com/design/wp-content/uploads/2011/11/divineparty01.png" alt="satisfied gods surrounding the player in a party quest" title="Divine satisfaction is within your reach now!" width="203" height="288" class="alignleft size-full wp-image-181" /></p>
<p>Parties in Elona are crazy affairs, but they tend to get stale once you have no trouble impressing even the toughest audience. When even Loyter is groveling at your feet at the first sound of your godly Stradivarius, it&#8217;s time to raise the bar. How about impressing the gods and goddesses of Elona in a party quest? I tried and succeeded, with a little trick.</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<div class="error">
   		 	<div class="message_box_content">Preparing for a divine party</div>
			<div class="clearboth"></div>
			</div> <div class="error_msg">
   		 	<div class="message_box_content"> Things you will need:
<ul>
<li> a handful of wishes (one for each god)</li>
<li> a handful of love potions (as above)</li>
<li> Contingency buff (optional, if you want to mess with the gods)</li>
</ul>
<p>&nbsp;</p>
<p> <span>Things you will NOT need:</span>
<ul>
<li>Performing skill</li>
<li>instrument</li>
</ul>
<p></div><div class="clearboth"></div>
			</div>
<p><strong>And this is how the party went down:</strong></p>
<ol>
<li>After starting a party quest, invite the gods by wishing for them by name:<br /><img src="http://thaiwonders.com/design/wp-content/uploads/2011/11/divineparty02.png" alt="casting Wish to call a god in Elona" title="Naughty Luluwy!" width="550" height="69" class="size-full wp-image-182" /></li>
<p>&nbsp;</p>
<li>(optional) Perform for the gods to see how much they like it:<br /><img src="http://thaiwonders.com/design/wp-content/uploads/2011/11/divineparty03.png" alt="an actual performance for the gods didn&#039;t turn out well." title="Yeah, that performance was far from divine." width="550" height="66" class="size-full wp-image-183" /></li>
<p>&nbsp;</p>
<li>If the above didn&#8217;t work out, throw a love potion at a god. They will glare at you, but their &#8216;love&#8217; status immediately turns into &#8216;satisfied&#8217;, as if you pleased them by performing:<br />
<img src="http://thaiwonders.com/design/wp-content/uploads/2011/11/divineparty04.png" alt="Hitting gods with love potions." title="You will love me, God, whether you want to or not!" width="550" height="66" class="size-full wp-image-184" /></li>
<p>&nbsp;</p>
<li>Profit:<br />
<img src="http://thaiwonders.com/design/wp-content/uploads/2011/11/divineparty05.png" alt="The divine rewards of a divine party" title="Plus some sweet milk of Luluwy and erm... Opatos." width="550" height="66" class="size-full wp-image-185" /></li>
</ol>
<p>&nbsp;</p>
<p>So that&#8217;s how a divine party goes down in Elona. But if you feel particularly gutsy and have Contingency, you could aggro Ehekatl to have her <em>Mewmewmew</em> everyone into oblivion &#8211; including her fellow gods. Then pick up all their cards and figures and get your Museum to that #1 rank it deserves.</p>
<p>Have fun! ^_^</p>
]]></content:encoded>
			<wfw:commentRss>http://thaiwonders.com/design/179/elona-a-divine-party/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Wind Waker Icons Download</title>
		<link>http://thaiwonders.com/design/258/windwaker-icons-download/</link>
		<comments>http://thaiwonders.com/design/258/windwaker-icons-download/#comments</comments>
		<pubDate>Fri, 30 Sep 2011 14:32:17 +0000</pubDate>
		<dc:creator>SiamJai</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[download]]></category>
		<category><![CDATA[fireworks]]></category>
		<category><![CDATA[windwaker]]></category>
		<category><![CDATA[zelda]]></category>

		<guid isPermaLink="false">http://thaiwonders.com/design/?p=258</guid>
		<description><![CDATA[Recently I&#8217;ve got my hands on a set of 20 gorgeous Wind Waker icons that brought back some great memories from the game. Figured there might be some out there who could use them. If you&#8217;re one, feel free to download the file below: Then just open it in Fireworks/Photoshop or other capable image editor [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://thaiwonders.com/design/wp-content/uploads/2011/11/wwMastersword.png" align="left" hspace=3px alt="Master Sword demo image" />Recently I&#8217;ve got my hands on a set of 20 gorgeous Wind Waker icons that brought back some great memories from the game. Figured there might be some out there who could use them. If you&#8217;re one, feel free to download the file below:</p>
<div class="notice">
   		 	<div class="message_box_content"><a href="http://thaiwonders.com/design/wp-content/uploads/2011/11/wwgui_fw.png">Download wwgui_fw.png (transparent PNG, 21KB)</a> </div>
			<div class="clearboth"></div>
			</div>
<p>Then just open it in Fireworks/Photoshop or other capable image editor and enjoy! <img src='http://thaiwonders.com/design/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> </p>
<p><img src="http://thaiwonders.com/design/wp-content/uploads/2011/11/wwGUIdemo.png" alt="ww Gui elements selected in Fireworks" /></p>
]]></content:encoded>
			<wfw:commentRss>http://thaiwonders.com/design/258/windwaker-icons-download/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
	</channel>
</rss>

